I used 3ds max, mudbox, and zbrush in my aspiring game artist days, lol. I liked working in 3d but in the end it just wasn't for me. Beautiful work!Uncle Knucles said:99% ZBrush for me. Some of the hard surface assets from my last piece were started in Maya, but almost everything I do is sculpted, painted and rendered in ZBrush, then it's all comped together in Photoshop.
As for origins and inspirations, I'll let you draw your own conclusions. Just working out the circus in my head by any means necessary.
Nice work and I like the idea! Here is a zentangle style drawing I did with influences from the 1943 Hofmann blotter art (where he's on his bike between the moon and the sun. I added the 25 to the droplet of liquid acid instead of the star.nemesauce said:This is just an initial sketch coloured with pencil crayon. It's part of a trifecta I plan on doing in acrylic and airbrushing. The overall set will contain three eyes reflecting the "man made" state, the "natural" state, and the "spiritual" state.