Ok, so I've added a bit to my program, devised a method for HD screen capture, and compiled the program for multiple platforms (Windows and Linux). I'm pretty confident that the Windows version should work fine, though now I'm uncertain about the Linux version (you may have to download and place OpenGL libraries and header files, if you actually care that much).
The 3 screen capture sessions shown below depict sessions with the 3 different visualizer modes that I have developed thus far at a much higher resolution and frame rate than I was able to produce before.
Download here
[YOUTUBE]
[YOUTUBE]
[YOUTUBE]
The 3 screen capture sessions shown below depict sessions with the 3 different visualizer modes that I have developed thus far at a much higher resolution and frame rate than I was able to produce before.
Download here
[YOUTUBE]