DMTheory said:
My plan is to insert, put the spice on top, turn it into oil with a torch from a distance, have it melt into the stone, then blast the stone with the torch. All this will be done in a bong with no water to avoid the risk of condensation. I have a very good feeling about it, and I think I'll be able to easily tell if I'm getting the full hits. One or two huge ones should do it!
Sounds good, but with a few adjustments/comments:
* Do not "turn it into oil with a torch from a distance". They create incredible temperatures and quickly vaporize anything even from a distance. The safest way I know of for pre-melting spice is to use a BIC lighter and putting it very close (~1.5cm/0.6in) to the mesh/screen/stone/whatever you are using. It will barely even melt until a few seconds have passed, and you will have a very controlled and safe melting process. It first goes from solid to waxy, and then liquid. You don't need to get it all the way to liquid. Just melt it a tiny bit so that it sticks to your mesh.
* The thing to watch out for with DMT is that it quite literally "flees" from any heat source, and will jump and run around to get away from the heat. The goal is therefore to trap it in something that will cause it to get trapped when it runs. You can use the stone-method (which has many little holes for the DMT to rush into and get trapped), or you can simply use steel/copper scrubbers (mesh). If you go the scrubber route, make sure it's the mesh-kind with wide fibers (*not* the "cotton candy"-looking thin stuff), and pre-burn it so that it's red-hot using a torch lighter to burn off the coating (until you no longer see any smoke). Lots of people use that method; it's cheap, easy to get in the cleaning aisle of any supermarket, and works extremely well since the DMT runs along the mesh and gets trapped in the "loops" of the mesh. Some people worry about possible metal gases, but a torch lighter at vaping distance does not even get
remotely close to the melting or off-gas points of steel or copper.
* As for avoiding water: Some people have tried both, and have no problem blasting off into hyperspace either way. However, the hot DMT vapor will be passing by the water and will cool down, which inevitably causes some of the product to be lost in the water. So avoiding the water is a good plan. The smoke won't taste harsh at all, as long as you properly vaporize it. Which brings me to the final point:
* When you vaporize, the #1 most important thing is to control the heat. A torch lighter is recommended since it produces a constant jet which doesn't flicker. I recommend starting at 4 inches and seeing if you get vapors, otherwise bring it closer, but never bring it all the way up to the mesh. I probably use around 3 inches, and the vapors appear about 10 seconds after applying the heat. The reason that you need to monitor and figure out the optimal distance is to avoid overheating the spice. When you see vapors, start pulling in slowly and steadily while continuing to apply heat at the same distance. When you have a lungful, stop applying heat (to avoid vaporizing more spice) and hold the hit for 15-20 seconds. You should see no vapor when you breathe out. Then re-apply heat at the same distance and take another hit. If you use this method, your smoke should be smooth and pleasant. If you rush things by bringing the lighter too close, you'll know it: The smoke will taste like razors.
