Positivity
Rising Star
Hi all,
A strongly recurring theme for me is the following pattern:
I take in a scene, whether CEV or OEV, and as I begin to divert my attention somewhere else I see something terrible happen just in that moment where I've already made the decision to look away. It is startling and upsetting, but there is nothing I can do except try to remain calm as I know that becoming agitated will cause a chain reaction of 'upset' leading to panic.
I have come away from it all with the 'moral of the story' being that we have to accept that when terrible things happen outside of our control, we have a responsibility to try to 'absorb' the pain rather than react to it violently so as to minimise the overall pain experienced. Me lashing out to distract me from seeing something horrible will disrupt others, and the chain will continue.
A couple of examples of this:
Being shown around a space while being shown things on cards, a card with something horrible on it is 'snuck' into the cards not in the rhythm of the rest of the experience creating this jarring feeling of it interrupting
Amidst OEVs where the world is filled with beings, just as I am turning my attention away one being violently attacks another
I wonder whether this is a common 'trope' of the experience - with the difficulty of grasping progression of time I imagine it is...
A strongly recurring theme for me is the following pattern:
I take in a scene, whether CEV or OEV, and as I begin to divert my attention somewhere else I see something terrible happen just in that moment where I've already made the decision to look away. It is startling and upsetting, but there is nothing I can do except try to remain calm as I know that becoming agitated will cause a chain reaction of 'upset' leading to panic.
I have come away from it all with the 'moral of the story' being that we have to accept that when terrible things happen outside of our control, we have a responsibility to try to 'absorb' the pain rather than react to it violently so as to minimise the overall pain experienced. Me lashing out to distract me from seeing something horrible will disrupt others, and the chain will continue.
A couple of examples of this:
Being shown around a space while being shown things on cards, a card with something horrible on it is 'snuck' into the cards not in the rhythm of the rest of the experience creating this jarring feeling of it interrupting
Amidst OEVs where the world is filled with beings, just as I am turning my attention away one being violently attacks another
I wonder whether this is a common 'trope' of the experience - with the difficulty of grasping progression of time I imagine it is...

